Home

Sherlock Holmes - Released!
News
Saturday, 09 January 2010

Hi there

Finally Its released!!!

First project at Framestore, Best one ever! great people, lots of new stuff, fun, beers, spicy food, extreme sports, etc.

Enjoy it!!!

Be first to comment this article

 
2010
Personal
Friday, 01 January 2010

Not too late, isnt it?

Year words:

moved on overseas, new great people, new really good friends, fooood! ( bad spicy food skills), extreme sports!,  stop working please!, gum drug boss' dealer, olala paris!, snowing! feezing...not really!, beers everywhere. need for meat, startin to hate chicken food, -pesos or dollars or euros or pounds...ahh where am I? do I have to change the gmt time? again?, the bigger toaster the... who cares! its big enough!, rain rain rain rain, coffe?, tequila!, hey hey hey (english version), my house is a zoo, red busses, so many coins, going home at 9pm? why? the last subway tube's at 12, train underwater, flighting, losing bags, we have a situation, cookin? umus?, so you call this wisky now, holydays!, pancreatitis...lets see where I finish this new year

Oh, and my english still sucks :D

happy hanukkah, christmas, new year, birthday, etc to all.

Be first to comment this article

 
Prince of Persia - Trailer!
News
Tuesday, 03 November 2009

Hi there

New Prince of Persia trailer just released these days.

Enjoy!!!

 Youtube

Comments (2)

 
Sherlock Holmes - Trailer!
News
Tuesday, 03 November 2009

Hi there

Last trailer before final release!!!

Enjoy!!!

 Youtube

Be first to comment this article

 
Render secuence looper
Scripting
Saturday, 24 October 2009

HI there!

A friend of mine needed to render rib/ifd secuences outside houdini, I saw on linux we can use a simple loop, so that was I made, simple loop but on windows batch cmd.exe (pretty crap by the way)

Definitely with python you can expand it a lot, next time ;)

Source

 

Be first to comment this article

 
El secreto de sus ojos - release!
News
Saturday, 15 August 2009

Hi again! Ok this is my last movie in Argentina. Working with Daniel Ayala and Demian Astur as fx freelancers, we made fluid simulation, cloth and particle integration. Thanks to Capitan Tomasso for his supervising and rocking!

I have to find a cinema in this city to see it. :)

 

Comments (2)

 
El secreto de sus ojos - Trailer!!!
News
Thursday, 23 July 2009

Hey there! here's a new trailer of my last film working in Argentina, Really great!!! I'm so happy with the results, I think everyone will love this film, Join this cast is like a miracle :)

By the way, our shot is not in this trailer haha.

http://www.youtube.com/watch?v=GcHkTSqeGoU

Be first to comment this article

 
Moving to London!
Personal
Saturday, 06 June 2009

Hi everyone, finally after long time, I am part of the team at Framestore in London. Thanks so much to the people who made this possible, and of course, thanks to my family and all so great colleagues and friends for the unlimited support.

By the way, wonderful city, I can't stop walking around!

I expect to get used to the city and language, and be at the level of this amazing team work here.

Salute!

Comments (5)

 
Clorets
Work
Sunday, 17 May 2009

This is a little project where I made two shots and help with others. Only particle system, BlastCode and some lines code.

 

 

Be first to comment this article

 
DistanceBehavior
Researching
Monday, 04 May 2009

This is a little test of a researching which Im working on right now. Its based on the Cesar's researching about SS, very powerfull stuff to play with, so I got the idea and made own tests with diferent functions, -linear, cuadratic and trigonometric- really funny.

So many errors by now, but you've got the idea.

The video has an error, I think its vimeo.

Be first to comment this article

 
hmCustomArray
Scripting
Sunday, 19 April 2009

Little tool for creating an array of instanced objects. You can use it with any object in the scene.
It works as a quick simulation rig of rigid bodys or something.

hmCustomArray_v01

  

Comments (1)

 
Cloudys
Researching
Tuesday, 14 April 2009

Testing Cloud shape nparticles integrated with fluids. I helped with the clouds shader look.

 

Be first to comment this article

 
Congress - Malos Ayres
Work
Friday, 03 April 2009

 This is a personal project done for a VFXWAR challenge. Daniel Ayala Christovao: 3d artist, Pablo Palomeque: Matte painter, Juan Chomnalez: Photographer and me as 3d artist too.

Done in Maya, 3dsMax, Blastcode, MentalRay, After Effects.

Here some tests.

test:01

test:02

test:03

Comments (1)

 
Esperando la carroza 2
News
Friday, 03 April 2009

 Hey! My first movie! :D

Ok, I did fluids, particles, and other stuff for 2 shots.  Nice work in there. Capitan Tomasso was the man!

 Hope you like it! :)

esperandolacarroza2

 

Comments (1)

 
Sticky System
Researching
Sunday, 22 February 2009

Procedural sticky system made in Houdini. Stick particles on a surface depend on its velocty. This example is like a snow living on this rock.

 

Be first to comment this article

 
TVN
Work
Tuesday, 10 February 2009

This is a Project done with my 2 friends Ramiro "Macrowaves" Fernandez and Fidel Ochoa, it was done for Gizmo, and they are four spots for a TV news.
I made a few systems to animate the "bat effect" and pick the blocks up, the base is a procedural segmented plane and all the stuff are particles.
Blocks system is quite used for all de instances in the shots.
Done in 3dsMax, TP, Vray and AFter Effects.

Comments (1)

 
Working for Films
Personal
Tuesday, 03 February 2009

Me and my 2 colleagues and friends Demian Astur and Daniel Ayala are workin as freelancers since about 3 month for 100Bares makin VFX shots for 2 films: "Esperando la carroza 2" and "El Secreto de sus ojos". Its a really good thing to me and is a pleasure to work under the Capitan Tomasso command :)

Be first to comment this article

 
Superestudio Intro 2009
Work
Sunday, 01 February 2009

I had been working in a project with Superestudio people. Its an Intro made in 3dMax, Thinking Particles and fumeFX. Really good time working there :)

Be first to comment this article

 
Rain System
Researching
Thursday, 15 January 2009
Procedural rain system made in Houdini.

Comments (1)

 
TP Break
Researching
Saturday, 10 January 2009
This is a TPTool to break walls in Max. Its all procedural and the prefragment objs are done with rayfire. Its a tool to use with missiles or that stuff.

Be first to comment this article

 
hmRenderElements
Scripting
Friday, 02 January 2009

Tool for 3dsMax, Select and rename the Render Elements to a short word.

Be first to comment this article

 
EmitterInk
Researching
Friday, 02 January 2009

Little test with 3dsMax and pflow/fumefx/krakatoa combination plugs, 20 millon particles.

Be first to comment this article

 
hmLocatorParent
Scripting
Friday, 02 January 2009

Little Script for Maya. Get objects and create nulls with a position contraint attached to this first. I did this to export multi null objects to After Effects. 

hmLocatorParent

Be first to comment this article